November and December, Progress and Updates

  Having this original artwork commissioned for the game has been a long road, but it is probably one of my favorite things about this game. We’ve got a pretty good amount of amazing artwork from our different sources, but the primary one has been this awesome illustrator named Simon, who’s done pieces like the one above. He has been …

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September and October, Progress and News

We’ve had a bit of an inside joke on the Chronicles team in the past few months, saying “the train is leaving the station.” What we mean by that is: we are determined to take this amazing idea and make it a reality, and we encourage everyone to get on board, but ultimately the train will depart with or without …

July and August, Progress and News

This summer has been hot, but luckily the heat and/or humanity (haha!) hasn’t stopped Neil and I from being incredibly busy on the game. Let’s see, where to begin… We’ve got miniatures back from the painter! He’s asked not to be named (ooo, mysterious!) but this guy is awesome. I can’t wait to get more models in his hands. I’ll …

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May and June, Progress and News

It’s been a bit, and we’ve been busy. Here’s a whole ton of updates on our progress as we get closer to our kickstarter… 1. We have minis! Like actual, physical, amazing, beautiful minis! Our first 5 models, straight from the caster, arrived in early June, and this was one of the most exciting developments of our game. It is …

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March Progress Update, Part 2

We’re working on scheduling the final alpha test for the game, which means we will very quickly be moving into beta testing. Initially, we’ll be working as a closed beta, and looking to find some local gamers from all backgrounds that would be interested in being a part of some regular testing. If you or someone you know is interested, …

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March Progress Update, Part 1

We’ve had another very successful round of play tests, and will be conducting one final alpha test before moving in to beta. We stayed in alpha a little longer than we expected, to iron out a few final kinks and make sure this game is not only really fun (it is) but also runs really smoothly and meets/exceeds player expectations. …

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February Progress Update

We just wrapped up our fourth open alpha test, and the biggest takeaway for me: people genuinely had FUN! There were people cheering for their characters in sticky situations, there were emotional highs and lows as you fought battles, and people seemed truly invested in the mini’s they fielded. This is particularly amazing considering we had almost entirely new players, …

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January Progress Update

We’re making some really serious strides with this game. First, and foremost, we’ve changed the name to Chronicles. Each version, or season, of the game will have an additional subtitle, something like Chronicles: Ashes of Konagara. I think this will give us a repeatable, memerable name while also giving us the opportunity to add some unique flavor to it. Next, …